Hi, So I have a class that is suppose to draw a random square and a random circl
ID: 3645819 • Letter: H
Question
Hi,So I have a class that is suppose to draw a random square and a random circle of random size and position. As of right now I can draw the circle and square size and position randomly but I cannot draw a random number of them (at least up to 10). I need to create an array that will allow me to do so, what I have is below.
To restate the above:
(Right now the code produces 1 square (Random size and random Shape) and 1 circle (Random size and random Shape), however it needs to draw a random number of them using an array. This I do not know how to do.)
import java.awt.*;
public class RandomShapes {
public void randomArray(Shape[] shape)
{
for(int i=1; i<shape.length; i++)
{
if( i >= 1)
{
x = (int) (200 * Math.random()) + BUTTON_WIDTH * 2;
y = (int) (200 * Math.random()) + BUTTON_HEIGHT * 2;
xA = (int) (100 * Math.random()) + BUTTON_WIDTH * 2;
yA = (int) (100 * Math.random()) + BUTTON_WIDTH * 2;
sizeS = (int) (100 * Math.random());
sizeC = (int) (200 * Math.random());
squareShape = new Square(x, y, sizeS);
circleShape = new Circle(xA, yA, sizeC);
}
}
}
}
Explanation / Answer
public class RandomShapes {
public void randomArray(Shape[] shape)
{
for(int i=1; i<shape.length; i++)
{
if( i >= 1)
{
x = (int) (200 * Math.random()) + BUTTON_WIDTH * 2;
y = (int) (200 * Math.random()) + BUTTON_HEIGHT * 2;
xA = (int) (100 * Math.random()) + BUTTON_WIDTH * 2;
yA = (int) (100 * Math.random()) + BUTTON_WIDTH * 2;
sizeS = (int) (100 * Math.random());
sizeC = (int) (200 * Math.random());
squareShape = new Square(x, y, sizeS);
circleShape = new Circle(xA, yA, sizeC);
}
}
}
public static void main(String[] args)
{
shape[] shapearray = new shape[10];
randomArray(shapearray);
}
}
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