Unity 1)Matching Game Maker Unity 3D Room a) Project View Events/Actions b) Scen
ID: 3920941 • Letter: U
Question
Unity
1)Matching
Game Maker
Unity 3D
Room
a) Project View
Events/Actions
b) Scene
Paint
c) Fixed Update ()
Resources
d) Update ()
Step
e) Start ()
Create
f) Scripts
Function for Rigid Bodies
2)
Maya, 3D Max
a) Cross Platform API
Blendor
b) Software for drawing Vector Graphics
Direct 3D
c) Software for editing Bitmap/Raster Graphics
Open GL
d) Open Source for creating Animations
Photoshop
e) IDE for Java
Stretches images
f) Windows Based API
Illustrator
g) Usability software (HCI), to understand end-user
Morae, Tobii Eye Tracker
h) Advantage of Vector Graphics
JGrasp, Eclipse, Netbeans
i) Autodesk software for creating Animations
3)
Java Application
a) Interpreted
C#
b) Compilation with Interpretation
C++
c) Compilation
Java Applet
Java Script
Very Portable
Fast to Develop/Test
Fast to Execute
Less Secure
Source Code must reside on client Machine
Generates a true .EXE
Requires a virtual machine to execute
HTML
4)
Putting Sensors on animal to obtain its movement
a) Morphing
Equivalent to moving all objects on the screen
b) Frame by Frame Animation
Oldest type of Animation
c) Motion Capture Animation
More applicable to 2D than 3D
d) Perspective View
unpredictable behavior of enemy in FPS
e) Orthographic View
Objects Farther away appear to be smaller
f) Moving Camera
Copy of an object
g) Artificial Intelligence
A dog gradually turning into a Cat
h) Encapsulation
Provides re-usability
i) Inheritance
Provides safety
j) instance
5)
A variable
a) Method
A function encapsulated within a class
b) Local Variable
storage is allocated and deallocated as we enter and leave the module
c) Global Variable
Storage space is not deallocated
d) Static Variable
A variable that can only be accessed by the class
e) Dynamic Variable
Visible only within the module that it is declared
f) Private Variable
6)
Executes a program until this line
a) Step Into
Displays the value during program execution
b) Step Over
Executes the next line, if it is a method or function, it treats it as one line
c) Watch Variables
Executes the next line, if it is a method/function, it jumps to the method/function and executes every line of the method/function
d) Break Point
7) Indicate if it refers to a) parameter passing by value or b) by reference
Java primitives __________
Java arrays and other object ______________
Safer _____________
Better for Performance __________________
Equivalent to IN OUT (returns a value) __________________
Equivalent to IN (does not return a value) ______________________
8) (5 points) For the example below indicate if it is True (T) or False (F)
CheckingAccount can use the method deposit () _______
BankAccount object can use deductFee () ___________
BankAccount inherits from CheckingAccount _________
SavingAccount inherits from BankAccount ___________
A method or attribute of a sub-class overrides a method of attribute of the super class that has the same name ___________
9)What is the name of the first function executed in a Java Application ?
10) What will be the printed values of x, y and z
x = 10; Change (a IN, b IN OUT, c OUT)
y = 5; {
z = 8; a = 100;
Change (x, y, z); b = 200;
Print (x, y, z); c = 300;
11) Make up three questions in Unity 3D that has nothing to do with the questions I asked. Answer the questions ?
Game Maker
Unity 3D
Room
a) Project View
Events/Actions
b) Scene
Paint
c) Fixed Update ()
Resources
d) Update ()
Step
e) Start ()
Create
f) Scripts
Function for Rigid Bodies
Explanation / Answer
Sol:
=======================================================
1)
room - scene
events/action - update()
paint - update()
resources - project view
step - start()
create - script
function with rigid body - fixed update()
2)
d) Open Source for creating Animations
g) Usability software (HCI), to understand end-user
3)java application - compilation
c# - compilation
c++ - compilation
java applet - compilation with interpretation
very portable - compilation
fast to develop/test - interpreted
fast to execute - compiler
less secure - interpreted
Source Code must reside on client Machine - compilation
generate a true .EXE - compilation
requires virtual machine to execute - compilation
HTML - interpreted
4)
Putting Sensors on animal to obtain its movement - motion caption animation
Equivalent to moving all objects on the screen - morphing
Oldest type of Animation - moving camera
More applicable to 2D than 3D - orthographic view
unpredictable behavior of enemy in FPS - artificial intelligence
Objects Farther away appear to be smaller - perspective view
Copy of an object - instance
A dog gradually turning into a Cat - frame by frame animation
Provides re-usability - inheritance
Provides safety - encapsulation
5)
e) Dynamic Variable
d) Static Variable
c) Global Variable
6)
d) Break Point
7)List A or B for the blank spots below
a) parameter passing by value or b) by reference
Java primitives __________parameter passing by value
Java arrays and other object ______________ by reference
Safer _____________ by reference
Better for Performance __________________by reference
Equivalent to IN OUT (returns a value) __________________parameter passing by value
Equivalent to IN (does not return a value) ______________________by reference
8)code not given
9)
The first function or can be say as Entry point of the Java Application is Main() function.
It is the starting point of the programs. The interpreter starts from the main function and go with the flow of the program. main function is needed to be declared as public and static as compulsion to run the code as the cmpiler cant find the main function if it is not declaed as public and static.
10) What will be the printed values of x, y and z
ans) 10, 5, 8
explanation:note)in - An input Parameter (may not be modified).
out - An output Parameter (may be modified to communicate information to the caller).
inout - An input Parameter that may be modified.
here initially x , y , z has initial values , but these vales is passed to a function and with IN, IN OUT, OUT ,the compiler can decide where reference or copy is a better . so it might modify ot may not , depends on compiler
11) Make up three questions in Unity 3D that has nothing to do with the questions I asked. Answer the questions ?
ans)
1) what is a vertec shader and a pixel shader?
2) is vector normalization mandatory for an object movement?
3)can a thread be modified for a texture?
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Hope it helps
Maya, 3D Max i) Autodesk software for creating Animations Blenderd) Open Source for creating Animations
Direct 3D f) Windows Based API Open GL a) Cross Platform API Photoshop c) Software for editing Bitmap/Raster Graphics Stretches images h) Advantage of Vector Graphics Illustrator b) Software for drawing Vector Graphics Morae, Tobii Eye Trackerg) Usability software (HCI), to understand end-user
JGrasp, Eclipse, Netbeans e) IDE for JavaRelated Questions
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