1. A name is a string of characters used to identify some entity in a program. T
ID: 3913143 • Letter: 1
Question
1. A name is a string of characters used to identify some entity in a program.
True
False
2. When more than one variable name can be used to access the same memory location, the variables are called _____________________.
pointers
reserved words
I-values
aliases
3. The type of scoping based on subprogram calling sequences is __________________ scoping.
local
dynamic
static
global
4. Static scoping refers to determining the scope of a variable at compile time.
True
False
pointers
reserved words
I-values
aliases
3. The type of scoping based on subprogram calling sequences is __________________ scoping.
local
dynamic
static
global
4. Static scoping refers to determining the scope of a variable at compile time.
True
False
Explanation / Answer
1) True
2) Aliases
3)Dynamic
4)True
In Static scoping the variable always refers to the top level environment.
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