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How are specific technologies used differently by different art/design practices

ID: 3733129 • Letter: H

Question

How are specific technologies used differently by different art/design practices? How do these differences demonstrate: (1) in how a practice defines or approaches that technology in the first place and (2) uses it to reveal and present different sorts of ideas and works? Please choose a specific technology (1860 or later) and discuss the history of its appearance and development. Discuss in some detail how (at least) two clearly dissimilar art/design practices have approached, employed, and/or critiqued that same technology. Give examples of specific works and specific writing by 2-3 different artist/designers. What are the ideas and arguments they have at stake? Some suggestions for core technologies: celluloid film, database, magnetic tape, video, white box gallery, incandescent and crepuscular light, software.

Explanation / Answer

Ex-2.New media art was developed in 19th century by  Thomas Wilfred's 'Lumia' and this technology refers to artworks created with new media technologies, including digital art, computer graphics, computer animation, virtual art, Internet art, interactive art, video games, computer robotics, 3D printing, cyborg art and art as biotechnology.

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