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Given a set of n points in the plane, p 1 = (x 1 , y 1 ), p 2 = (x 2 , y 2 ), .

ID: 3694114 • Letter: G

Question

Given a set of n points in the plane, p1 = (x1, y1), p2 = (x2, y2), . . . , pn = (xn, yn), determine which pair pi, pj are closest. The distance between any two points, pa = (xa, ya), pb = (xb, yb) in the plane is

sqrt [(xa xb)2 +(ya yb)2]

Write pseudocode to determine the two closest points among a collection of n points.

Analyze it by: identifying the input/input size, identifying the elementary operation and how often it gets it gets executed with respect to the input size and provide an asymptotic characterization.

Explanation / Answer

Algorithm:
1) We sort all points according to x coordinates.

2) Divide all points in two halves.

3) Recursively find the smallest distances in both subarrays.

4) Take the minimum of two smallest distances. Let the minimum be d.

5) Create an array strip[] that stores all points which are at most d distance away from the middle line dividing the two sets.

6) Find the smallest distance in strip[].

7) Return the minimum of d and the smallest distance calculated in above step 6.


// A divide and conquer program in C++ to find the smallest distance from a
// given set of points.

#include <iostream>
#include <float.h>
#include <stdlib.h>
#include <math.h>
using namespace std;

// A structure to represent a Point in 2D plane
struct Point
{
int x, y;
};


/* Following two functions are needed for library function qsort().
Refer: http://www.cplusplus.com/reference/clibrary/cstdlib/qsort/ */

// Needed to sort array of points according to X coordinate
int compareX(const void* a, const void* b)
{
Point *p1 = (Point *)a, *p2 = (Point *)b;
return (p1->x - p2->x);
}
// Needed to sort array of points according to Y coordinate
int compareY(const void* a, const void* b)
{
Point *p1 = (Point *)a, *p2 = (Point *)b;
return (p1->y - p2->y);
}

// A utility function to find the distance between two points
float dist(Point p1, Point p2)
{
return sqrt( (p1.x - p2.x)*(p1.x - p2.x) +
(p1.y - p2.y)*(p1.y - p2.y)
);
}

// A Brute Force method to return the smallest distance between two points
// in P[] of size n
float bruteForce(Point P[], int n)
{
float min = FLT_MAX;
for (int i = 0; i < n; ++i)
for (int j = i+1; j < n; ++j)
if (dist(P[i], P[j]) < min)
min = dist(P[i], P[j]);
return min;
}

// A utility function to find minimum of two float values
float min(float x, float y)
{
return (x < y)? x : y;
}


// A utility function to find the distance beween the closest points of
// strip of given size. All points in strip[] are sorted accordint to
// y coordinate. They all have an upper bound on minimum distance as d.
// Note that this method seems to be a O(n^2) method, but it's a O(n)
// method as the inner loop runs at most 6 times
float stripClosest(Point strip[], int size, float d)
{
float min = d; // Initialize the minimum distance as d

// Pick all points one by one and try the next points till the difference
// between y coordinates is smaller than d.
// This is a proven fact that this loop runs at most 6 times
for (int i = 0; i < size; ++i)
for (int j = i+1; j < size && (strip[j].y - strip[i].y) < min; ++j)
if (dist(strip[i],strip[j]) < min)
min = dist(strip[i], strip[j]);

return min;
}

// A recursive function to find the smallest distance. The array Px contains
// all points sorted according to x coordinates and Py contains all points
// sorted according to y coordinates
float closestUtil(Point Px[], Point Py[], int n)
{
// If there are 2 or 3 points, then use brute force
if (n <= 3)
return bruteForce(Px, n);

// Find the middle point
int mid = n/2;
Point midPoint = Px[mid];


// Divide points in y sorted array around the vertical line.
// Assumption: All x coordinates are distinct.
Point Pyl[mid+1]; // y sorted points on left of vertical line
Point Pyr[n-mid-1]; // y sorted points on right of vertical line
int li = 0, ri = 0; // indexes of left and right subarrays
for (int i = 0; i < n; i++)
{
if (Py[i].x <= midPoint.x)
Pyl[li++] = Py[i];
else
Pyr[ri++] = Py[i];
}

// Consider the vertical line passing through the middle point
// calculate the smallest distance dl on left of middle point and
// dr on right side
float dl = closestUtil(Px, Pyl, mid);
float dr = closestUtil(Px + mid, Pyr, n-mid);

// Find the smaller of two distances
float d = min(dl, dr);

// Build an array strip[] that contains points close (closer than d)
// to the line passing through the middle point
Point strip[n];
int j = 0;
for (int i = 0; i < n; i++)
if (abs(Py[i].x - midPoint.x) < d)
strip[j] = Py[i], j++;

// Find the closest points in strip. Return the minimum of d and closest
// distance is strip[]
return min(d, stripClosest(strip, j, d) );
}

// The main functin that finds the smallest distance
// This method mainly uses closestUtil()
float closest(Point P[], int n)
{
Point Px[n];
Point Py[n];
for (int i = 0; i < n; i++)
{
Px[i] = P[i];
Py[i] = P[i];
}

qsort(Px, n, sizeof(Point), compareX);
qsort(Py, n, sizeof(Point), compareY);

// Use recursive function closestUtil() to find the smallest distance
return closestUtil(Px, Py, n);
}

// Driver program to test above functions
int main()
{
Point P[] = {{2, 3}, {12, 30}, {40, 50}, {5, 1}, {12, 10}, {3, 4}};
int n = sizeof(P) / sizeof(P[0]);
cout << "The smallest distance is " << closest(P, n);
return 0;
}
Run on IDE
Output:

The smallest distance is 1.41421
Time Complexity:Let Time complexity of above algorithm be T(n). Let us assume that we use a O(nLogn) sorting algorithm. The above algorithm divides all points in two sets and recursively calls for two sets. After dividing, it finds the strip in O(n) time. Also, it takes O(n) time to divide the Py array around the mid vertical line. Finally finds the closest points in strip in O(n) time. So T(n) can expressed as follows
T(n) = 2T(n/2) + O(n) + O(n) + O(n)
T(n) = 2T(n/2) + O(n)
T(n) = T(nLogn)

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