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You are going to investigate the socket communication and programming under Linu

ID: 3602479 • Letter: Y

Question

You are going to investigate the socket communication and programming under Linux OS. Based on the general framework of the Client - Server architecture, you are going to implement a simplified application of inter-process socket communication under Linux OS.

The implementation should consist of the server side and client side. The server side should provide the following major functions:

Create a socket for communication

Bind the socket to an address (“localhost” and “IP address + port #” or ). If this server will be accessed by other computers on the Internet, an address consists of a port number and IP address of this server.

Listen for connections

Accept a connection from a client.

Send and receive data

Create processes to hand multiple connections concurrently

Close the connection when a client stops its communication.

The major function of the client side includes:

Create a socket for communication

Connect the server socket

Send and receive data repeatedly

Close the connection when communication stops.

It is fine that your implementation is based on the other existing work/source codes. But you have to acknowledge them by providing references and URLs that used in your work.

Figure 1 (a) and (b) are sample screenshots for communication between 1 server, three local clients and one remote client. However, Figure 1 only show one message sent by the client. Your client should let a user send messages as many times as he/she wants. Your results don’t have to be the same as this but your project is supposed to work similar to this.

Figure 1(a): The server and three local clients

Figure 1(b): The remote client

Figure 1: Screenshots of communication among one server (upper-left), three local clients and one remote client.

Explanation / Answer

1.Below is the client side program using c++ execute and give arguments with hostname and port

#include <stdio.h>

#include <stdlib.h>

#include <unistd.h>

#include <string.h>

#include <sys/types.h>

#include <sys/socket.h>

#include <netinet/in.h>

#include <netdb.h>

void error(const char *msg)

{

perror(msg);

exit(0);

}

int main(int argc, char *argv[])

{

int sockfd, portno, n;

struct sockaddr_in serv_addr;

struct hostent *server;

char buffer[256];

if (argc < 3) {

fprintf(stderr,"usage %s hostname port ", argv[0]);

exit(0);

}

portno = atoi(argv[2]);

sockfd = socket(AF_INET, SOCK_STREAM, 0);

if (sockfd < 0)

error("ERROR opening socket");

server = gethostbyname(argv[1]);

if (server == NULL) {

fprintf(stderr,"ERROR, no such host ");

exit(0);

}

bzero((char *) &serv_addr, sizeof(serv_addr));

serv_addr.sin_family = AF_INET;

bcopy((char *)server->h_addr,

(char *)&serv_addr.sin_addr.s_addr,

server->h_length);

serv_addr.sin_port = htons(portno);

if (connect(sockfd,(struct sockaddr *) &serv_addr,sizeof(serv_addr)) < 0)

error("ERROR connecting");

while(1){

printf("Please enter the message: ");

bzero(buffer,256);

fgets(buffer,255,stdin);

n = write(sockfd,buffer,strlen(buffer));

if (n < 0)

error("ERROR writing to socket");

bzero(buffer,256);

n = read(sockfd,buffer,255);

if (n < 0)

error("ERROR reading from socket");

printf("%s ",buffer);

}

close(sockfd);

  

return 0;

}

2.server side programming

#include <stdio.h>

#include <string.h> //strlen

#include <stdlib.h>

#include <errno.h>

#include <unistd.h> //close

#include <arpa/inet.h> //close

#include <sys/types.h>

#include <sys/socket.h>

#include <netinet/in.h>

#include <sys/time.h> //FD_SET, FD_ISSET, FD_ZERO macros

  

#define TRUE 1

#define FALSE 0

#define PORT 8888

  

int main(int argc , char *argv[])

{

int opt = TRUE;

int master_socket , addrlen , new_socket , client_socket[30] ,

max_clients = 30 , activity, i , valread , sd;

int max_sd;

struct sockaddr_in address;

  

char buffer[1025]; //data buffer of 1K

  

//set of socket descriptors

fd_set readfds;

  

//a message

char *message = "ECHO Daemon v1.0 ";

  

//initialise all client_socket[] to 0 so not checked

for (i = 0; i < max_clients; i++)

{

client_socket[i] = 0;

}

  

//create a master socket

if( (master_socket = socket(AF_INET , SOCK_STREAM , 0)) == 0)

{

perror("socket failed");

exit(EXIT_FAILURE);

}

  

//set master socket to allow multiple connections ,

//this is just a good habit, it will work without this

if( setsockopt(master_socket, SOL_SOCKET, SO_REUSEADDR, (char *)&opt,

sizeof(opt)) < 0 )

{

perror("setsockopt");

exit(EXIT_FAILURE);

}

  

//type of socket created

address.sin_family = AF_INET;

address.sin_addr.s_addr = INADDR_ANY;

address.sin_port = htons( PORT );

  

//bind the socket to localhost port 8888

if (bind(master_socket, (struct sockaddr *)&address, sizeof(address))<0)

{

perror("bind failed");

exit(EXIT_FAILURE);

}

printf("Listener on port %d ", PORT);

  

//try to specify maximum of 3 pending connections for the master socket

if (listen(master_socket, 3) < 0)

{

perror("listen");

exit(EXIT_FAILURE);

}

  

//accept the incoming connection

addrlen = sizeof(address);

puts("Waiting for connections ...");

  

while(TRUE)

{

//clear the socket set

FD_ZERO(&readfds);

  

//add master socket to set

FD_SET(master_socket, &readfds);

max_sd = master_socket;

  

//add child sockets to set

for ( i = 0 ; i < max_clients ; i++)

{

//socket descriptor

sd = client_socket[i];

  

//if valid socket descriptor then add to read list

if(sd > 0)

FD_SET( sd , &readfds);

  

//highest file descriptor number, need it for the select function

if(sd > max_sd)

max_sd = sd;

}

  

//wait for an activity on one of the sockets , timeout is NULL ,

//so wait indefinitely

activity = select( max_sd + 1 , &readfds , NULL , NULL , NULL);

  

if ((activity < 0) && (errno!=EINTR))

{

printf("select error");

}

  

//If something happened on the master socket ,

//then its an incoming connection

if (FD_ISSET(master_socket, &readfds))

{

if ((new_socket = accept(master_socket,

(struct sockaddr *)&address, (socklen_t*)&addrlen))<0)

{

perror("accept");

exit(EXIT_FAILURE);

}

  

//inform user of socket number - used in send and receive commands

printf("New connection , socket fd is %d , ip is : %s , port : %d " , new_socket , inet_ntoa(address.sin_addr) , ntohs(address.sin_port));

  

//send new connection greeting message

if( send(new_socket, message, strlen(message), 0) != strlen(message) )

{

perror("send");

}

  

puts("Welcome message sent successfully");

  

//add new socket to array of sockets

for (i = 0; i < max_clients; i++)

{

//if position is empty

if( client_socket[i] == 0 )

{

client_socket[i] = new_socket;

printf("Adding to list of sockets as %d " , i);

  

break;

}

}

}

  

//else its some IO operation on some other socket

for (i = 0; i < max_clients; i++)

{

sd = client_socket[i];

  

if (FD_ISSET( sd , &readfds))

{

//Check if it was for closing , and also read the

//incoming message

if ((valread = read( sd , buffer, 1024)) == 0)

{

//Somebody disconnected , get his details and print

getpeername(sd , (struct sockaddr*)&address ,

(socklen_t*)&addrlen);

printf("Host disconnected , ip %s , port %d " ,

inet_ntoa(address.sin_addr) , ntohs(address.sin_port));

  

//Close the socket and mark as 0 in list for reuse

close( sd );

client_socket[i] = 0;

}

  

//Echo back the message that came in

else

{

//set the string terminating NULL byte on the end

//of the data read

buffer[valread] = '';

send(sd , buffer , strlen(buffer) , 0 );

}

}

}

}

  

return 0;

}  

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