You are going to investigate the socket communication and programming under Linu
ID: 3602479 • Letter: Y
Question
You are going to investigate the socket communication and programming under Linux OS. Based on the general framework of the Client - Server architecture, you are going to implement a simplified application of inter-process socket communication under Linux OS.
The implementation should consist of the server side and client side. The server side should provide the following major functions:
Create a socket for communication
Bind the socket to an address (“localhost” and “IP address + port #” or ). If this server will be accessed by other computers on the Internet, an address consists of a port number and IP address of this server.
Listen for connections
Accept a connection from a client.
Send and receive data
Create processes to hand multiple connections concurrently
Close the connection when a client stops its communication.
The major function of the client side includes:
Create a socket for communication
Connect the server socket
Send and receive data repeatedly
Close the connection when communication stops.
It is fine that your implementation is based on the other existing work/source codes. But you have to acknowledge them by providing references and URLs that used in your work.
Figure 1 (a) and (b) are sample screenshots for communication between 1 server, three local clients and one remote client. However, Figure 1 only show one message sent by the client. Your client should let a user send messages as many times as he/she wants. Your results don’t have to be the same as this but your project is supposed to work similar to this.
Figure 1(a): The server and three local clients
Figure 1(b): The remote client
Figure 1: Screenshots of communication among one server (upper-left), three local clients and one remote client.
Explanation / Answer
1.Below is the client side program using c++ execute and give arguments with hostname and port
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
void error(const char *msg)
{
perror(msg);
exit(0);
}
int main(int argc, char *argv[])
{
int sockfd, portno, n;
struct sockaddr_in serv_addr;
struct hostent *server;
char buffer[256];
if (argc < 3) {
fprintf(stderr,"usage %s hostname port ", argv[0]);
exit(0);
}
portno = atoi(argv[2]);
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
error("ERROR opening socket");
server = gethostbyname(argv[1]);
if (server == NULL) {
fprintf(stderr,"ERROR, no such host ");
exit(0);
}
bzero((char *) &serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
bcopy((char *)server->h_addr,
(char *)&serv_addr.sin_addr.s_addr,
server->h_length);
serv_addr.sin_port = htons(portno);
if (connect(sockfd,(struct sockaddr *) &serv_addr,sizeof(serv_addr)) < 0)
error("ERROR connecting");
while(1){
printf("Please enter the message: ");
bzero(buffer,256);
fgets(buffer,255,stdin);
n = write(sockfd,buffer,strlen(buffer));
if (n < 0)
error("ERROR writing to socket");
bzero(buffer,256);
n = read(sockfd,buffer,255);
if (n < 0)
error("ERROR reading from socket");
printf("%s ",buffer);
}
close(sockfd);
return 0;
}
2.server side programming
#include <stdio.h>
#include <string.h> //strlen
#include <stdlib.h>
#include <errno.h>
#include <unistd.h> //close
#include <arpa/inet.h> //close
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <sys/time.h> //FD_SET, FD_ISSET, FD_ZERO macros
#define TRUE 1
#define FALSE 0
#define PORT 8888
int main(int argc , char *argv[])
{
int opt = TRUE;
int master_socket , addrlen , new_socket , client_socket[30] ,
max_clients = 30 , activity, i , valread , sd;
int max_sd;
struct sockaddr_in address;
char buffer[1025]; //data buffer of 1K
//set of socket descriptors
fd_set readfds;
//a message
char *message = "ECHO Daemon v1.0 ";
//initialise all client_socket[] to 0 so not checked
for (i = 0; i < max_clients; i++)
{
client_socket[i] = 0;
}
//create a master socket
if( (master_socket = socket(AF_INET , SOCK_STREAM , 0)) == 0)
{
perror("socket failed");
exit(EXIT_FAILURE);
}
//set master socket to allow multiple connections ,
//this is just a good habit, it will work without this
if( setsockopt(master_socket, SOL_SOCKET, SO_REUSEADDR, (char *)&opt,
sizeof(opt)) < 0 )
{
perror("setsockopt");
exit(EXIT_FAILURE);
}
//type of socket created
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons( PORT );
//bind the socket to localhost port 8888
if (bind(master_socket, (struct sockaddr *)&address, sizeof(address))<0)
{
perror("bind failed");
exit(EXIT_FAILURE);
}
printf("Listener on port %d ", PORT);
//try to specify maximum of 3 pending connections for the master socket
if (listen(master_socket, 3) < 0)
{
perror("listen");
exit(EXIT_FAILURE);
}
//accept the incoming connection
addrlen = sizeof(address);
puts("Waiting for connections ...");
while(TRUE)
{
//clear the socket set
FD_ZERO(&readfds);
//add master socket to set
FD_SET(master_socket, &readfds);
max_sd = master_socket;
//add child sockets to set
for ( i = 0 ; i < max_clients ; i++)
{
//socket descriptor
sd = client_socket[i];
//if valid socket descriptor then add to read list
if(sd > 0)
FD_SET( sd , &readfds);
//highest file descriptor number, need it for the select function
if(sd > max_sd)
max_sd = sd;
}
//wait for an activity on one of the sockets , timeout is NULL ,
//so wait indefinitely
activity = select( max_sd + 1 , &readfds , NULL , NULL , NULL);
if ((activity < 0) && (errno!=EINTR))
{
printf("select error");
}
//If something happened on the master socket ,
//then its an incoming connection
if (FD_ISSET(master_socket, &readfds))
{
if ((new_socket = accept(master_socket,
(struct sockaddr *)&address, (socklen_t*)&addrlen))<0)
{
perror("accept");
exit(EXIT_FAILURE);
}
//inform user of socket number - used in send and receive commands
printf("New connection , socket fd is %d , ip is : %s , port : %d " , new_socket , inet_ntoa(address.sin_addr) , ntohs(address.sin_port));
//send new connection greeting message
if( send(new_socket, message, strlen(message), 0) != strlen(message) )
{
perror("send");
}
puts("Welcome message sent successfully");
//add new socket to array of sockets
for (i = 0; i < max_clients; i++)
{
//if position is empty
if( client_socket[i] == 0 )
{
client_socket[i] = new_socket;
printf("Adding to list of sockets as %d " , i);
break;
}
}
}
//else its some IO operation on some other socket
for (i = 0; i < max_clients; i++)
{
sd = client_socket[i];
if (FD_ISSET( sd , &readfds))
{
//Check if it was for closing , and also read the
//incoming message
if ((valread = read( sd , buffer, 1024)) == 0)
{
//Somebody disconnected , get his details and print
getpeername(sd , (struct sockaddr*)&address ,
(socklen_t*)&addrlen);
printf("Host disconnected , ip %s , port %d " ,
inet_ntoa(address.sin_addr) , ntohs(address.sin_port));
//Close the socket and mark as 0 in list for reuse
close( sd );
client_socket[i] = 0;
}
//Echo back the message that came in
else
{
//set the string terminating NULL byte on the end
//of the data read
buffer[valread] = '';
send(sd , buffer , strlen(buffer) , 0 );
}
}
}
}
return 0;
}
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