The set of instructions given to a computer is called _____________________. a.r
ID: 670627 • Letter: T
Question
The set of instructions given to a computer is called _____________________.
a.rules
b.objectives
c.a program
d.an exercise
A ____________________ is a container that stores the projects and files for an entire application.
from file
profile
solution
template
Use this structure to answer the following questions:
DOG Class
Head
Eat
Body
Run
Legs
Play
Heart
Walk
Lungs
Bark
What are the attributes (data or properties) associated with a DOG class?
__________________________________________________________
__________________________________________________________
What are the behaviors associates with a DOG class?
__________________________________________________________
__________________________________________________________
How many instances (objects) of a DOG class are shown in this structure?
__________________________________________________________
You use the ___________________ window to set the characteristics that control an object’s appearance and behavior.
Characteristics
Object
Properties
Toolbox
The __________________________ window lists the projects and files included in a solution.
Object
Project
Properties
Solution Explorer
The Toolbox is used to ____________________________________________________.
Fix the menu
Add buttons to your toolbar
Add controls to your form
Customize the IDE
A form’s height is ______________________.
A property
A method
An event
The clicking of a form is _________________________.
A property
A method
An event
ShowDialog, used by a FileDialog object to display itself, is ______________________.
A property
A method
An event
The _____________________ property controls the text appearing in the title bar on a Windows Form object.
Caption
FormCaption
Text
Title
TitleBar
You give an object a more meaningful name by setting the object’s _________________ property.
a.Application
b. Caption
c.Form
d. Name
e. Text
Explain the difference between object’s Text property and its Name property.
_______________________________________________________________________
_______________________________________________________________________
_______________________________________________________________________
_______________________________________________________________________
_______________________________________________________________________
DOG Class
Head
Eat
Body
Run
Legs
Play
Heart
Walk
Lungs
Bark
Explanation / Answer
1) -> The set of instructions given to a computer is called
Ans: A program
2)A ____________________ is a container that stores the projects and files for an entire application.
Ans: Solution
3) DOG Class
a) What are the attributes (data or properties) associated with a DOG class?
Ans:- organs -> Head, Body, Legs, Heart, Lungs
b)What are the behaviors associates with a DOG class?
Ans: Eat, Run, Play, Walk , Bark
c)How many instances (objects) of a DOG class are shown in this structure?
Ans: One class is shown.
As per heading its a class definition, So no object or instance
created.
4)You use the ___________________ window to set the characteristics that control an object’s appearance and behavior.
Ans: Properties
5)The __________________________ window lists the projects and files included in a solution.
Ans: Solution Explorer
6)The Toolbox is used to _ ?
Ans: Add controls to your form
7)A form’s height is
Ans:A property
8)The clicking of a form is ________
Ans: An event
9)The _____________________ property controls the text appearing in the title bar on a Windows
Ans: Title
10)You give an object a more meaningful name by setting the object’s _________________ property.
Ans: d) Name
11)Explain the difference between object’s Text property and its Name property.
Ans:
Text property = Its value of the object to be displayed
Name property = Its the id /name of object, which can be used to access in the program.
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