K2 Network operates online game sites used by about 16 million people in over 10
ID: 421673 • Letter: K
Question
K2 Network operates online game sites used by about 16 million people in over 100 countries. Players are allowed to enter a game for free, but must buy digital “assets” from K2, such as swords to fight dragons, if they want to be deeply involved. The games can accommodate millions of players at once and are played simultaneously by people all over the world.
Prepare a security analysis for this Internet-based business.
Copy the following questions and respond by writing, at a minimum, one or two well-developed paragraphs for each question. Be sure to cite the text to support your responses by integrating evidence through quotations, paraphrases, or summaries.
What kinds of threats should it anticipate?
What would be their impact on the business?
What steps can it take to prevent damage to its Web sites and continuing operations?
Explanation / Answer
What kinds of threats should it anticipate?
Main threat regarding online gaming company is hacking. This type of games can be easily had as their based on service. Hackers can ask for ransom by overtaking online software which are essential for implementing this gaming community. Online gaming also requires extra fast communication internet which is not always available and requires proper maintenance and service provision.
What would be their impact on the business?
The type of approach would be definitely very helpful in expanding a business to the international level. Bike expansion of the services and extreme number of users, this involvement would always help the company to grow more and make great revenues from the same game. In game purchases also be beneficial for the company as it would provide a better pricing strategy in the same segment as each and every player would be available from across the globe and playing on the same server.
What steps can it take to prevent damage to its Web sites and continuing operations?
To reduce the overall effect of damages over operating structure of the company company should follow strict anti hacking policies as well as use secure servers for implementing there online gaming structure. Add the gaming company is operated worldwide, securing the network would be the most appropriate reason to implement this is specific structure into the operation.
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