1. True or False: For developing user interfaces, a prototype of the user interf
ID: 3879909 • Letter: 1
Question
1. True or False: For developing user interfaces, a prototype of the user interface may be created for end-users to experience and provide feedback.
2. Test-first development used in Extreme Programming (XP) is associated with the following concepts. Select ALL that apply.
Select one or more:
a. automated testing frameworks
b. interface and functionality ambiguities resolved earlier
c. incremental test development from scenarios
d. test-lag caused by slow pace of code development
e. tests developed by the software engineering manager
3. When scaling the agile methodologies for large-scale software development, adjustments should be made to agile methods. Which of these is / are TRUE?
Select one or more:
a. Product release team misalignment frees up the 'quicker' teams to produce documentation and go on to other work.
b. The overall design and system architecture is done by a single Product Architect for all the teams.
c. In addition to daily intra-team Scrum meetings, a daily Scrum of Scrums is held to communicate progress, problems, and plans (inter-teams).
d. Multiple teams are formed with replication of roles within each team (e.g., ScrumMaster, ProductOwner).
Explanation / Answer
1.
True.
2.
Option a b and e.
Option a and b correct.
Test-first development used in Extreme Programming (XP) is associated with the following concepts
interface and functionality ambiguities resolved earlier
Tests developed by the software engineering manager
3.
Option c and d.
When scaling the agile methodologies for large-scale software development, adjustments should be made to agile methods.
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