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C++ Programming Quick Assignment: Please make sure ALL parts are done and the co

ID: 3845475 • Letter: C

Question

C++ Programming Quick Assignment: Please make sure ALL parts are done and the code compiles and runs for a thumbs up :-)

config.h:

/**

* List class (Lab 3/Lab 4) configuration file.

* Activate test #N by defining the corresponding LAB3_TESTN to have the value 1.

*

* Because you will copy the List class code to your ordered list directory, having  

* two "config.h" files presented the risk of accidentally replacing the one in the

* ordered list directory. So the two configuration files are combined for labs 3 and 4.

*

* NOTE!!! There was an error in the printed book. TEST1 shows up twice in the book.

* The basic List implementation uses TEST1 as described below, then exercise 2

* is activated by TEST2

*/


#define LAB3_TEST1 0 // 0 => test with char, 1 => test with int

#define LAB3_TEST2 0 // Prog exercise 2: moveToNth

#define LAB3_TEST3 0 // Prog exercise 3: find


/**

* Ordered list class tests.

*/

#define LAB4_TEST1 0 // merge: programming exercise 2

#define LAB4_TEST2 0 // subset: programming exercise 3



ListArray.h:

//--------------------------------------------------------------------

//

// Laboratory 3                                           ListArray.h

// **Instructor's Solution**

// Class declaration for the array implementation of the List ADT

//

//--------------------------------------------------------------------


#ifndef LISTARRAY_H

#define LISTARRAY_H


#include <stdexcept>

#include <iostream>


using namespace std;

#pragma warning( disable : 4290 )


template < typename DataType >

class List

{

public:


    static const int MAX_LIST_SIZE = 10;   // Default maximum list size


    // Constructors

    List ( int maxNumber = MAX_LIST_SIZE ); // Default constructor

    List ( const List& source ); // Copy constructor

     

    // Overloaded assignment operator

    List& operator= ( const List& source );


    // Destructor

    virtual ~List ();


    // List manipulation operations

    virtual void insert ( const DataType& newDataItem ) // Insert after cursor

throw ( logic_error );   

    void remove () throw ( logic_error );        // Remove data item

    virtual void replace ( const DataType& newDataItem ) // Replace data item

throw ( logic_error );  

    void clear ();                               // Clear list


    // List status operations

    bool isEmpty () const;                    // List is empty

    bool isFull () const;                     // List is full


    // List iteration operations

    void gotoBeginning ()                     // Go to beginning

        throw ( logic_error );

    void gotoEnd ()                           // Go to end

        throw ( logic_error );

    bool gotoNext ()                          // Go to next data item

        throw ( logic_error );

    bool gotoPrior ()                         // Go to prior data item

        throw ( logic_error );

    DataType getCursor () const

        throw ( logic_error );                // Return data item


    // Output the list structure -- used in testing/debugging

    virtual void showStructure () const;


    // In-lab operations

    void moveToNth ( int n )                  // Move data item to pos. n

        throw ( logic_error );   

    bool find ( const DataType& searchDataItem )     // Find data item

        throw ( logic_error );   


protected:


    // Data members

    int maxSize,

        size,             // Actual number of data item in the list

        cursor;           // Cursor array index

    DataType *dataItems; // Array containing the list data item

};


#endif



ListArray.cpp:


#include "ListArray.h"


template < typename DataType >

List<DataType>::List ( int maxNumber )

{

}


template < typename DataType >

List<DataType>::List ( const List& source )

{

}

     

template < typename DataType >

List<DataType>& List<DataType>::operator= ( const List& source )

{

return *this;

}


template < typename DataType >

List<DataType>::~List ()

{

}


template < typename DataType >

void List<DataType>::insert ( const DataType& newDataItem )

throw ( logic_error )

{

}


template < typename DataType >

void List<DataType>::remove () throw ( logic_error )

{

}


template < typename DataType >

void List<DataType>::replace ( const DataType& newDataItem )

throw ( logic_error )

{

}


template < typename DataType >

void List<DataType>::clear ()

{

}


template < typename DataType >

bool List<DataType>::isEmpty () const

{

return false;

}


template < typename DataType >

bool List<DataType>::isFull () const

{

return false;

}


template < typename DataType >

void List<DataType>::gotoBeginning ()

        throw ( logic_error )

{

}


template < typename DataType >

void List<DataType>::gotoEnd ()

        throw ( logic_error )

{

}


template < typename DataType >

bool List<DataType>::gotoNext ()

        throw ( logic_error )

{

return false;

}


template < typename DataType >

bool List<DataType>::gotoPrior ()

        throw ( logic_error )

{

return false;

}


template < typename DataType >

DataType List<DataType>::getCursor () const

        throw ( logic_error )

{

DataType t;

return t;

}


#include "show3.cpp"


template < typename DataType >

void List<DataType>::moveToNth ( int n )

        throw ( logic_error )

{

}


template < typename DataType >

bool List<DataType>::find ( const DataType& searchDataItem )

        throw ( logic_error )

{

return false;

}


show3.cpp:

//--------------------------------------------------------------------

//

// Laboratory 3                                          show3.cpp

//

// Array implementation of the showStructure operation for the

// List ADT

//

//--------------------------------------------------------------------


#include "ListArray.h"


template <typename DataType>

void List<DataType>:: showStructure () const


// outputs the data items in a list. if the list is empty, outputs

// "empty list". this operation is intended for testing/debugging

// purposes only.


{

    int j;   // loop counter


    if ( size == 0 )

       cout << "empty list" << endl;

// The Ordered List code blows up below. Since this is just debugging

// code, we check for whether the OrderedList is defined, and if so,

// print out the key value. If not, we try printing out the entire item.

// Note: This assumes that you have used the double-inclusion protection

// in your OrderedList.cpp file by doing a "#ifndef ORDEREDLIST_CPP", etc.

// If not, you will need to comment out the code in the section under  

// the "else", otherwise the compiler will go crazy in lab 4.

// The alternative is to overload operator<< for all data types used in

// the ordered list.

    else

    {

       cout << "size = " << size

            << "   cursor = " << cursor << endl;

       for ( j = 0 ; j < maxSize ; j++ )

           cout << j << " ";

       cout << endl;

       for ( j = 0 ; j < size ; j++ ) {

if( j == cursor ) {

     cout << "[";

              cout << dataItems[j]

#ifdef ORDEREDLIST_CPP

     .getKey()

#endif

     ;

     cout << "]";

       cout << " ";

}

else

     cout << dataItems[j]  

#ifdef ORDEREDLIST_CPP

     .getKey()

#endif

     << " ";

       }

       cout << endl;

    }

}



test3dna.cpp:

//--------------------------------------------------------------------

//

// Laboratory 3, In-lab Exercise 1                     test3dna.cpp

//

// Test program for the countbases function

//

//--------------------------------------------------------------------


// Reads a DNA sequence from the keyboard, calls function countBases

// countBases (which uses a list to represent a DNA sequence), and

// outputs the number of times that each base (A, G, C and T) occurs

// in the sequence.


#include <iostream>

#include "ListArray.cpp"


using namespace std;


//--------------------------------------------------------------------

//

// Function prototype

//


void countBases ( List<char> &dnaSequence,

                  int &aCount,

                  int &cCount,

                  int &tCount,

                  int &gCount              );


//--------------------------------------------------------------------



int main ()

{

    List<char> dnaSequence(25);   // DNA sequence (25 bases max.)

    char base;              // DNA base

    int aCount,             // Number of A's in the sequence

        cCount,             // Number of C's in the sequence

        tCount,             // Number of T's in the sequence

        gCount;             // Number of G's in the sequence


    // Read the DNA sequence from the keyboard.


    cout << endl << "Enter a DNA sequence: ";

    cin.get(base);

    while ( base != ' ' )

    {

        dnaSequence.insert(base);

        cin.get(base);

    }


    // Display the sequence.


    cout << "Sequence: ";


    if( dnaSequence.isEmpty() )

       cout << "list is empty" << endl;

    else

    {

       dnaSequence.gotoBeginning();

       do

       {

         cout << dnaSequence.getCursor() << " ";

       } while ( dnaSequence.gotoNext() );

       cout << endl;

    }


    // Count the number of times that each base occurs.


    countBases(dnaSequence,aCount,cCount,tCount,gCount);


    // Output the totals.


    cout << "Number of A's : " << aCount << endl;

    cout << "Number of C's : " << cCount << endl;

    cout << "Number of T's : " << tCount << endl;

    cout << "Number of G's : " << gCount << endl;


}


//--------------------------------------------------------------------

//

// Insert your countBases function below.

//


Programming Exercise 1 The genetic information encoded in a strand of deoxyribonucleic acid (DNA) is stored in the purine and pyrimidine bases (adenine, guanine, cytosine, and thymine) that form the strand. Biologists are keenly interested in the bases in a DNA sequence because these bases determine what the sequence does. By convention DNA sequences are represented by using lists containing the letters "A" "G", "C", and "T" or adenine, guanine cytosine, and thymine, respectively). The following function computes one property of a DNA sequence-the number of times each base occurs in the sequence.

Explanation / Answer

Hello there.

Here, you need to add this to ListArray.h:

    // Gets the size.
    int getSize() const;


Then add this implementation to ListArray.cpp:

// Gets size.
template <typename DataType>
int List<DataType>::getSize() const
{
   cout << this->size << endl;
   return this->size;
}

add this to your main function:

// count bases function.
void countBases (
       List<char> &dnaSequence, int &aCount, int &cCount,
        int &tCount, int &gCount )
{
   dnaSequence.gotoBeginning();
   cout << "Size of the sequence is: " << dnaSequence.getSize() << endl;
   for (int i = 0; i < dnaSequence.getSize(); ++i)
   {
       dnaSequence.gotoNext();
       switch (dnaSequence.getCursor())
       {
       case 65:
       case 97:
           ++aCount;
           break;
       case 67:
       case 99:
           ++cCount;
           break;
       case 84:
       case 116:
           ++tCount;
           break;
       case 71:
       case 103:
           ++gCount;
           break;
       }
   }
}

This will not probably work because your methods do not update the size member of the class. I'll make that work too in an edit.

Cheers,

PH

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