it is an essay question. You will be expected to submit a full page of work. APA
ID: 3831926 • Letter: I
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it is an essay question. You will be expected to submit a full page of work. APA style formatting. 1.15 Line spacing, 1in margins. a short introduction paragraph, 2 paragraphs (1 for each discussion topic) and a short closing paragraph. Please spell check your submission. 2 things (discussion topics), that you never knew about IT, learned something new, or simply impressed you. Blew is my email adress: tomdong93@gmail.com Please sent the full document(including After APA style formatting fixed) Thank you very much it is an essay question. You will be expected to submit a full page of work. APA style formatting. 1.15 Line spacing, 1in margins. a short introduction paragraph, 2 paragraphs (1 for each discussion topic) and a short closing paragraph. Please spell check your submission. 2 things (discussion topics), that you never knew about IT, learned something new, or simply impressed you. Blew is my email adress: tomdong93@gmail.com Please sent the full document(including After APA style formatting fixed) Thank you very much it is an essay question. You will be expected to submit a full page of work. APA style formatting. 1.15 Line spacing, 1in margins. a short introduction paragraph, 2 paragraphs (1 for each discussion topic) and a short closing paragraph. Please spell check your submission. 2 things (discussion topics), that you never knew about IT, learned something new, or simply impressed you. Blew is my email adress: tomdong93@gmail.com Please sent the full document(including After APA style formatting fixed) Thank you very muchExplanation / Answer
Solution:-
Latest trends in IT
Introduction - In today's scenario IT technologies are used widely and globally. These technologies are used in corporate environment to a single household. Almost everything is rely on IT technologies. These technologies are making the smart environment in which most activities are automated. As we are using these technologies extensively it needs advancement also. So These technologies are become advanced and improved day by day as per requirement of the people. Here we discuss about some new technologies or new trends of IT which are very much new in today's world.
Topic (1): Things that never knew about IT -
IT technologies are becoming very popular in today's world and used by almost every household. It technologies are very useful to execute every day activities in a house hold and to manage operations in a corporate environment. Now we discuss some facts about IT and it's technologies which widely used in daily life but some facts which are never knew.
1. Designer Jonathan Gay's 1996 product, FutureSplash Animator, later became Adobe Flash, currently a platform that supports the next generation of interactive web tools, including HTML5.
2. JavaScript was first created by Brendan Eich at Netscape in 1995, it was nicknamed Mocha during development, and ultimately named JavaScript to piggyback on the popularity of Java.
3. In 2009, Satoshi Nakamoto released the first Bitcoin client and issued the first Bitcoins.
4. Broadband is defined by various standards as being capable of transmitting data at 1.5 or 2 Megabits (Mbits) per second — this type of speed is necessary for streaming high definition video, playing online games and sending and receiving large amounts of data.
5. Do you know the history of voice command? Back in the 1870s, Thomas Edison invented the phonograph, and Alexander Graham Bell and two associates worked on a “dictaphone.”
6. Web HyperText Application Technology Working Group (WHAT) member Ian Hickson wrote and released the first draft of HTML5 in 2008.
7. The first GPS satellite was launched in 1978, and the full constellation of 24 became operational in 1995.
8. Steve Wilhite of Compuserve debuted the GIFs in June 1987. Bet he didn't foresee this.
9. Phillip Katz invented the ZIP file in 1986, and it was first implemented with the PKZip program for Katz’s company, PKWare, Inc.
10. Emoticons were reportedly first used on September 19, 1982, by Scott Fahlman, a computer scientist at Carnegie Mellon University. He created a happy face and a sad face with a colon, a hyphen and parentheses.
11. QWERTY Keyboards were designed by Christopher Sholes, who invented the typewriter in 1868. However, alternative keyboard layouts, like the Dvorak and the Capewell, abound.
12. When it comes to Massive Multiplayer Online Role-Playing Games (MMORPGS), World of Warcraft is top dog. The game has more than 10 million active players and has generated billions of dollars in revenue for owner Activision Blizzard since it launched in late 2004.
13. The IBM Simon was the first phone with a touchscreen, released in 1992. It’s referred to as the first “smartphone,” though the term was not yet coined.
14. Style sheet languages have existed since the 1980s, but the standardization and implementation of Cascading Style Sheets, or CSS in 1996 solidified it as one of the go-to languages for web development.
15. Bluetooth was named for a Danish king who united disparate territories.
16. TCP/IP — which allows computers to connect to one another and for applications to send data back and forth — was originally developed by Vint Cerf and Bob Kahn, while under contract at the U.S. Department of Defense.
17. Comic Sans was designed by former Microsoft font designer Vincent Connare, who also created other notable fonts, such as Trebuchet and some of the Wingdings.
18. Theodore George Paraskevakos patented the basic smartphone concept in 1974.
19. Wi-Fi isn't short for anything — it was one of 10 brand name options from consultancy Interbrand.
20. More than 3 billion USB products are shipped every year.
21. The first computer mouse was wooden.
22. JPEG stands for Joint Photographic Experts Group, the professional group that developed the JPEG standard.
23. Text Messaging, or SMS, was developed in the Franco-German GSM cooperation in 1984 by Friedhelm Hillebrand and Bernard Ghillebaert.
24. Morton Heilig, the “Father of Virtual reality,” patented the Sensorama Stimulator on Aug. 28, 1962. This evolved into augmented reality.
25. In 1910, Nathaniel Baldwin invented headphones in the kitchen of his Utah home.
So these are some facts about daily used IT technologies and generally very rare numbers of people know about it.
Topic (2): learned something new -
Ther are a very wide scope of things to learn in today's scenario. The mostly activities of o ur daily life are executed using IT. As we are using the technology more this our needs are increasing day by day. As our needs are increasing so technologies are behind advanced to fulfill the increasing needs. Here we discuss some new things and technologies of IT which are impressive.
1. IoT and Smart Home Tech.
Internet-of-Things (IoT) and resulting interconnectedness of smart home technology for years. There are tons of individual appliances and apps on the market, but few solutions to tie everything together into a single, seamless user experience. Now that bigger companies already well-versed in uniform user experiences (like Google, Amazon, and Apple) are getting involved, I expect we’ll see some major advancements on this front in the coming year.
2. AR and VR.
We’ve already seen some major steps forward for augmented reality (AR) and virtual reality (VR) technology in 2016. Oculus Rift was released, to positive reception, and thousands of VR apps and games followed. We also saw Pokémon Go, an AR game, explode with over 100 million downloads. The market is ready for AR and VR, and we’ve already got some early-stage devices and tech for these applications, but it’s going to be next year before we see things really take off. Once they do, you’ll need to be ready for AR and VR versions of practically everything.
3. Machine Learning.
Machine learning has taken some massive strides forward in the past few years, even emerging to assist and enhance Google’s core search engine algorithm. But again, we’ve only seen it in a limited range of applications. Throughout 2017, I expect to see machine learning updates emerge across the board, entering almost any type of consumer application you can think of, from offering better recommended products based on prior purchase history to gradually improving the user experience of an analytics app. It won’t be long before machine learning becomes a kind of “new normal,” with people expecting this type of artificial intelligence as a component of every form of technology.
4. Automation.
Marketers will be pleased to learn that automation will become a bigger mainstay in and throughout 2017, with advanced technology enabling the automation of previously human-exclusive tasks. We’ve had robotic journalists in circulation for a couple of years now, and I expect it won’t be long before they make another leap into more practical types of articles. When automation is combined with machine learning, everything can improve even faster, so 2017 has the potential to be a truly landmark year.
5. Humanized Big Data. (visual, empathetic, qualitative)
Big data has been a big topic for the past five years or so, when it started making headlines as a buzzword. The idea is that mass quantities of gathered data—which we now have access to—can help us in everything from planning better medical treatments to executing better marketing campaigns. But big data’s greatest strength—its quantitative, numerical foundation—is also a weakness. In 2017, I expect we’ll see advancements to humanize big data, seeking more empathetic and qualitative bits of data and projecting it in a more visualized, accessible way.
6. Physical-Digital Integrations.
Mobile devices have been slowly adding technology into our daily lives. It’s rare to see anyone without a smartphone at any given time, giving us access to practically infinite information in the real-world. We already have things like site-to-store purchasing, enabling online customers to buy and pick up products in a physical retail location, but the next level will be even further integrations between physical and digital realities. Online brands like Amazon will start having more physical products, like Dash Buttons, and physical brands like Walmart will start having more digital features, like store maps and product trials.
7. Everything On-Demand.
Thanks to brands like Uber, people are getting used to having everything on demand via phone apps. In 2017, I expect this to see this develop even further. We have thousands of apps available to us to get rides, food deliveries, and even a place to stay for the night, but soon we’ll see this evolve into even stranger territory.
Anyone in the tech industry knows that making predictions about the course of technology’s future, even a year out, is an exercise in futility. Surprises can come from a number of different directions, and announced developments rarely release as they’re intended.
So here we discussed about IT trends which are very latest and the facts of IT which are never knew generally. The facts which are about daily used technologies which are rarely knew. And we discussed the latest trends of IT which we saw in 2016 and there discuss about there advancement in 2017.
So these are IT technologies which are widely used and seeking new advancement to fulfill the increasing requirements of today's world.
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