course Content-FA. 17 \\Dwww.google.comp × r × s//www.indiana.edu/-academy/first
ID: 381989 • Letter: C
Question
course Content-FA. 17 Dwww.google.comp × r × s//www.indiana.edu/-academy/firstPrinciples/plagiarismTestUG.php?testlevel UG Hints Item 9 In the case below, the original source material is given along with a sample of student work. Determine the type of plagiarism by clicking the appropriate radio button. Original Source Material Student Version Use of mainstream games in schools remains rare, and is unlikely to be integrated into the curriculum. Reasons for this include: Kirmiemuir and McFarlane (2004) reported that the use of mainstream games in K-12 education is and will probably remain rare for several reasons. Evaluating a game's relevance to curriculum and it is difficult for teachers to identify quickly how a particular game is relevant to some component of the statutory curriculum, as is applicable to curriculum standards wil likely well as the accuracy and appropriateness o the content within the game accuracy of content s difficut and time They further assert that a menstream game which . -consuming. include irrelevant content. Finally, most teachers not familiar with methods for using mainstream otmes in instruction. · the difficulty n persuad ng other school stakeholders as to the potential/actus educational benefits of computer games the lack of time available to teachers to familiarize themselves with the game, and methods of producing the best results from it the amount of irrelevant content or functionality in a game which could not be Kirnemuir. J&McFarane.; A. (2004). Literature removed or ignored, thus wasting valuable esson tme References . revier in games and learming A report fortNESTA uturelab. Retrieved from http://halarchives ouvertes.fr docs/00/19 04/53/PDF/kirriemuirj 2004-r8.ps References: Kirmiemuir, &McFeriane;, A. (2004), Literature rewiew in games and leaming: A report forvESTA Futureiab. Retrieved from http:/ha.archives ouvertes.fr/docs/00/19/04/53/POF/kirniemuir.j- 2004-r8.pdf Which of the fellowing is true for the Student Version above? Word-for-Word plagiarism Paraphrasing plagiarism This is not plagiarismExplanation / Answer
This is not a plagarism.
Student has paraphrased the entire material of how the games in school remains rare and the reason why schools are unable to regulate the mainstream games.
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