My first Three.js app
ID: 3757273 • Letter: M
Question
var scene = new THREE.Scene(); var camera = new THREE.PerspectiveCamera(75, window.innerWidth/window.innerHeight, 1, 10000); var renderer = new THREE.WebGLRenderer(); renderer.setSize(window.innerWidth, window.innerHeight); document.body.appendChild(renderer.domElement); var geometry = new THREE.BoxGeometry(700, 700, 700, 10, 10, 10); var material = new THREE.MeshBasicMaterial({color: 0xfffff, wireframe: true}); var cube = new THREE.Mesh(geometry, material); scene.add(cube); camera.position.z = 1000; function render() { requestAnimationFrame(render); cube.rotation.x += 0.01; cube.rotation.y += 0.01; renderer.render(scene, camera); }; render();Explanation / Answer
0eefe77f80880114894ef925f92eca5bec650b6dafea8e3cc0b83ae01c0897a7
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