21.The process of translating an object model directly into an object-oriented p
ID: 3696549 • Letter: 2
Question
21.The process of translating an object model directly into an object-oriented programming language is called object-oriented ________ .
a. coding
b. processing
c. development
d. simulation
22.When using an agile method, the development team is in constant communication with the primary user, who is called the ________ .
a. customer
b. pilot user
c. subordinate
d. owner
23.________ are short, simple requirements definitions, which are reviewed by programmers to determine a project's requirements, priorities, and scope.
a. Acceptance tests
b. Process improvements
c. Test plans
d. User stories
24.A(n) ________ cycle includes planning, designing, coding, and testing of one or more features based on user stories.
a. desk checking
b. iteration
c. operations
d. integrated development
25.Extreme programming uses an interesting concept called ________ programming, which involves two programmers working on the same task on the same computer.
a. loosely coupled
b. parallel
c. phased
d. tightly coupled
26.To simplify the integration of system components and reduce code development time, many programmers use a(n) ________ .
a. OOD
b. CMM
c. ISO
d. IDE
27.________ checking is the process of reviewing the program code to spot logic errors, which produce incorrect results.
a. Unit
b. Integration
c. Stub
d. Desk
28.The objective of ________ testing is to identify and eliminate execution errors that could cause the program to terminate abnormally, and logic errors that could have been missed during desk checking.
a. integration
b. stub
c. acceptance
d. unit
29.In ________ testing, the programmer simulates each program outcome or result and displays a message to indicate whether or not the program executed successfully.
a. integration
b. stub
c. acceptance
d. unit
30.Testing two or more programs that depend on each other is called link testing, or ________ testing a. integration
b. unit
c. loop
d. parallel
Explanation / Answer
21) a
coding
22) a
customer
23) d
user stories
24) b
Iteration
25) c
phased
26) d
IDE
27) d
desk
28) d
unit
29) b
stub
30) b
unit
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