Problem A: Different ships (20 points) (C++) Currently, we always assume the shi
ID: 3695306 • Letter: P
Question
Problem A: Different ships (20 points) (C++)
Currently, we always assume the ship is a submarine (length 3). Modify the code to make all five types of pieces possible. Your piece should always be a battleship (length 4). If the computer generates a random position, it should place a battleship as well. If the computer reads from the file, it should place different pieces based on the first char/string: 'D' for “Destroyer” 'C' for “Cruiser” 'S' for “Submarine” 'B' for “Battleship” 'A' for “Aircraft carrier” The sample file oneShip.txt should place an Aircraft carrier (length 5, denoted with 'A's) in the top left going down, while the fiveShips.txt will put a submarine (length 3, denoted with 'S's) in the top left going down.
Problem B: Multiple ships (20 points)(C++)
For this part, you need to make your program work for 5 pieces. We will only test your code for submarines, so submit this part separately from part A. The program should work as before, except you need to place 5 pieces and sink all 5 of the opponents pieces to win. [Hint: It will be much easier to use arrays and loops to do this.] You do not need to adjust the logic for reading from file (it will error and exit if there are not enough ships defined in the file). Ensure you can place/hit all 5 ships and win when all 5 of their ships are sunk.
battleship.cpp:
oneShip.txt:
fiveShips.txt:
Explanation / Answer
Answer:
#include <iostream.h>
#include <string.h>
#include <windows.h>
#include <stdlib.h>
#include <stdio.h>
#include <time.h>
void displaygamerwindow();
void shiplocation();
void systemlocation();
void systemoption(int capacity1, int leftsidedirection, int upwards, int word_taken);
void systemwindow();
void locationselect(int capacity, int left, int up, int word_input);
char shiplabel[10], systemlabel[10];
int x,locatevertical, locatehorizontal,locateupwards,locateleftwards,computevertical, computehorizontal,computeupwards,computeleftwards;
char gamerboard [10][10]=
{
{00,00,00,00,00,00,00,00,00,00},
{00,00,00,00,00,00,00,00,00,00},
{00,00,00,00,00,00,00,00,00,00},
{00,00,00,00,00,00,00,00,00,00},
{00,00,00,00,00,00,00,00,00,00},
{00,00,00,00,00,00,00,00,00,00},
{00,00,00,00,00,00,00,00,00,00},
{00,00,00,00,00,00,00,00,00,00},
{00,00,00,00,00,00,00,00,00,00},
{00,00,00,00,00,00,00,00,00,00},
};
char hiddensystem [10][10]=
{
{00,00,00,00,00,00,00,00,00,00},
{00,00,00,00,00,00,00,00,00,00},
{00,00,00,00,00,00,00,00,00,00},
{00,00,00,00,00,00,00,00,00,00},
{00,00,00,00,00,00,00,00,00,00},
{00,00,00,00,00,00,00,00,00,00},
{00,00,00,00,00,00,00,00,00,00},
{00,00,00,00,00,00,00,00,00,00},
{00,00,00,00,00,00,00,00,00,00},
{00,00,00,00,00,00,00,00,00,00},
};
char displayedsystem [10][10]=
{
{00,00,00,00,00,00,00,00,00,00},
{00,00,00,00,00,00,00,00,00,00},
{00,00,00,00,00,00,00,00,00,00},
{00,00,00,00,00,00,00,00,00,00},
{00,00,00,00,00,00,00,00,00,00},
{00,00,00,00,00,00,00,00,00,00},
{00,00,00,00,00,00,00,00,00,00},
{00,00,00,00,00,00,00,00,00,00},
{00,00,00,00,00,00,00,00,00,00},
{00,00,00,00,00,00,00,00,00,00},
};
main()
{
HANDLE result;
result = GetStdHandle(STD_OUTPUT_HANDLE);
cout<<"Loading Please Wait : "<<endl;
Sleep(1000);
system("CLS");
cout<<"Loading Please Wait :"<<endl;
Sleep(1000);
system("CLS");
cout<<"Loading Please Wait :"<<endl;
Sleep(1000);
system("CLS");
cout<<"Loading Please Wait :"<<endl;
Sleep(1000);
system("CLS");
SetConsoleTextAttribute(result, FOREGROUND_BLUE|BACKGROUND_CYAN);
cout<<"Lets Play BattleShip Game :"<<endl;
SetConsoleTextAttribute(result, FOREGROUND_CYAN|FOREGROUND_GREEN|FOREGROUND_BLUE);
systemlocation();
systemwindow();
return 0;
}
void systemwindow()
{
computehorizontal=0;
computevertical=0;
cout << "" << endl;
cout << " System Board " << endl;
cout << "........................................................." << endl;
cout << " |0|1|2|3|4|5|6|7|8|9|" ;
cout<<' ';
cout << computehorizontal << "|";
do
{
if(computehorizontal == 9 && computevertical == 10)
{break;}
if(computevertical > 9 && computehorizontal < 9)
{
cout << "|"<< endl;
computehorizontal = computehorizontal + 1;
cout << (computehorizontal) << "|";
computevertical = 0;
}
if(computehorizontal < 10)
{
if(computevertical < 9)
{
cout << hiddensystem[computehorizontal] [computevertical] << " ";
}
if(computevertical > 8)
{
cout << hiddensystem[computehorizontal] [computevertical];
}
}
computevertical = computevertical + 1;
}
while(computehorizontal < 10);
computehorizontal = 0;
computevertical = 0;
cout << "|" << endl;
cout << "................................................................" << endl;
cout << "" << endl;
}
void systemlocation()
{
srand(time(NULL));
for (x=5;x>=2;x--)
{
switch(x)
{
case 5:
strcpy(systemlabel,"Carrier");
break;
case 4:
strcpy(systemlabel,"Battleship");
break;
case 3:
strcpy(systemlabel,"Kruiser");
break;
case 2:
strcpy(systemlabel,"Destroyer");
break;
}
do
{
computeleftwards=rand()%(10);
computeupwards=rand()%(10);
}
while((hiddensystem[computeleftwards][computeupwards]!=00));
hiddensystem[computeleftwards][computeupwards]=int(systemlabel[0]);
systemoption(x,computeleftwards,computeupwards, (int(systemlabel[0])));
}
do
{
computeleftwards=rand()%(10);
computeupwards=rand()%(10);
}
while((hiddensystem[computeleftwards][computeupwards]!=00));
hiddensystem[computeleftwards][computeupwards]=00;
systemoption(3,computeleftwards,computeupwards, 00);
}
void systemoption(int capacity1, int leftsidedirection, int upwards, int word_taken)
{
srand(time(NULL));
int select,circle;
select=1+rand()%(4);
switch (select)
{
case 1:
for(circle=1;circle<capacity1;circle++)
{
if(hiddensystem[leftsidedirection-circle][upwards]!=00 || int(leftsidedirection-(capacity1-1))<(0))
{
hiddensystem[leftsidedirection][upwards]=00;
x=x+1;
break;
}
if(int(leftsidedirection-(capacity1-1)) >= (0) && x==capacity1)
{
for(circle=1;circle<capacity1;circle++)
{hiddensystem[leftsidedirection-circle][upwards]=word_taken;}
systemwindow();
}
}
break;
case 2:
for(circle=1;circle<capacity1;circle++)
{
if(hiddensystem[leftsidedirection+circle][upwards]!=00 || int(leftsidedirection-(capacity1-1))>(9))
{
hiddensystem[leftsidedirection][upwards]=00;
x=x+1;
break;
}
if(int(leftsidedirection-(capacity1-1)) <= (9) && x==capacity1)
{
for(circle=1;circle<capacity1;circle++)
{hiddensystem[leftsidedirection+circle][upwards]=word_taken;}
systemwindow();
}
}
break;
case 3:
for(circle=1;circle<capacity1;circle++)
{
if(hiddensystem[leftsidedirection-circle][upwards]!=00 || int(leftsidedirection-(capacity1-1))>(9))
{
hiddensystem[leftsidedirection][upwards]=00;
x=x+1;
break;
}
if(int(upwards+(capacity1-1)) <= (9) && x==capacity1)
{
for(circle=1;circle<capacity1;circle++)
{hiddensystem[leftsidedirection][upwards+ circle]=word_taken;}
systemwindow();
}
}
break;
case 4:
for(circle=1;circle<capacity1;circle++)
{
if(hiddensystem[leftsidedirection-circle][upwards]!=00 || int(upwards-(capacity1-1))<(0))
{
hiddensystem[leftsidedirection][upwards]=00;
x=x+1;
break;
}
if(int(upwards-(capacity1-1)) >= (0) && x==capacity1)
{
for(circle=1;circle<capacity1;circle++)
{hiddensystem[leftsidedirection][upwards-circle]=word_taken;}
systemwindow();
}
}
break;
}
}
void displaygamerwindow()
{
locatehorizontal=0;
locatevertical=0;
cout << "" << endl;
cout << " Gamer 's Board" << endl;
cout << "................................................................." << endl;
cout << " |0|1|2|3|4|5|6|7|8|9|" ;
cout<<' ';
cout << locatehorizontal << "|";
do
{
if(locatehorizontal == 9 && locatevertical == 10)
{break;}
if(locatevertical > 9 && locatehorizontal < 9)
{
cout << "|"<< endl;
locatehorizontal = locatehorizontal + 1;
cout << (locatehorizontal) << "|";
locatevertical = 0;
}
if(locatehorizontal < 10)
{
if(locatevertical < 9)
{
cout << gamerboard[locatehorizontal] [locatevertical] << " ";
}
if(locatevertical > 8)
{
cout << gamerboard[locatehorizontal] [locatevertical]<<flush;
}
}
locatevertical = locatevertical + 1;
}
while(locatehorizontal < 10);
locatehorizontal = 0;
locatevertical = 0;
cout << "|" << endl;
cout << "................................................................................" << endl;
cout << "" << endl;
}
void locationselect(int capacity,int left,int up,int word_input)
{
int select,circle;
cout<<"Do you need any ship to face: "<< ' ' << "1. UP 2.DOWN 3.RIGHT 4.LEFT"<<' ';
cin>>select;
switch (select)
{
case 1:
for(circle=1;circle<capacity;circle++)
{
if(gamerboard[left-circle][up]!=00 || int(left-(capacity-1))<(0))
{
gamerboard[left][up]=00;
cout<<"Don't place ships illegally..."<<endl;
x=x+1;
break;
}
if(int(left-(capacity-1)) >= (0) && x==capacity)
{
for(circle=1;circle<capacity;circle++)
{gamerboard[left-circle][up]=word_input;}
displaygamerwindow();
}
}
break;
case 2:
for(circle=1;circle<capacity;circle++)
{
if(gamerboard[left+circle][up]!=00 || int(left-(capacity-1))>(9))
{
gamerboard[left][up]=00;
cout<<"Please check ships place correctly."<<endl;
x=x+1;
break;
}
if(int(left-(capacity-1)) <= (9) && x==capacity)
{
for(circle=1;circle<capacity;circle++)
{gamerboard[left+circle][up]=word_input;}
displaygamerwindow();
}
}
break;
case 3:
for(circle=1;circle<capacity;circle++)
{
if(gamerboard[left-circle][up]!=00 || int(left-(capacity-1))>(9))
{
gamerboard[left][up]=00;
cout<<"Please check ships place correctly"<<endl;
x=x+1;
break;
}
if(int(up+(capacity-1)) <= (9) && x==capacity)
{
for(circle=1;circle<capacity;circle++)
{gamerboard[left][up+ circle]=word_input;}
displaygamerwindow();
}
}
break;
case 4:
for(circle=1;circle<capacity;circle++)
{
if(gamerboard[left-circle][up]!=00 || int(up-(capacity-1))<(0))
{
gamerboard[left][up]=00;
cout<<"Please check ships place correctly"<<endl;
x=x+1;
break;
}
if(int(up-(capacity-1)) >= (0) && x==capacity)
{
for(circle=1;circle<capacity;circle++)
{gamerboard[left][up-circle]=word_input;}
displaygamerwindow();
}
}
break;
}
}
void shiplocation()
{
for (x=5;x>=2;x--)
{
switch(x)
{
case 5:
strcpy(shiplabel,"Carrier");
break;
case 4:
strcpy(shiplabel,"Battleship");
break;
case 3:
strcpy(shiplabel,"Kruiser");
break;
case 2:
strcpy(shiplabel,"Destroyer");
break;
}
do
{
cout<<"Locating one end of the "<<shiplabel<<"."<<' ';
cout<<"Place left side coordinate followed by top :"<< ' ';
cin>>locateleftwards;
cin>>locateupwards;
}
while(locateleftwards<0||locateleftwards>9||locateupwards<0||locateupwards>9||(gamerboard[locateleftwards][locateupwards]!=00));
gamerboard[locateleftwards][locateupwards]=int(shiplabel[0]);
displaygamerwindow();
locationselect(x,locateleftwards,locateupwards, (int(shiplabel[0])));
}
do
{
cout<<"Locate one end of the Submarine."<<' ';
cout<<"Place left side coordinate followed by top "<< ' ';
cin>>locateleftwards;
cin>>locateupwards;
}
while(locateleftwards<0||locateleftwards>9||locateupwards<0||locateupwards>9||(gamerboard[locateleftwards][locateupwards]!=00));
gamerboard[locateleftwards][locateupwards]=00;
displaygamerwindow();
locationselect(3,locateleftwards,locateupwards, 00);
}
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