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C++ a.To access the _________ of a memory cell, use the & operator. b. In ______

ID: 3675490 • Letter: C

Question

C++

a.To access the _________ of a memory cell, use the & operator.

b.   In _________, the base case is the smaller version of the general case that can be solved directly.

c.   To convert a character array made up of all _________ to an integer value, use the atoi operator.

d.   When an array name or pointer is passed to a function, it is passing the __________ by reference.

                                                                                                           

e.   A(n) _____________ is really the same thing as a c-string.

f.    To access the value a _________ is referencing, use the * operator.

g.   In order for the random number generator to actually generate different numbers each time your program is run, it should be seeded by calling the _________ function.

h.   In order to keep the _________ function first in a c++ program, function prototypes are used at the top describing the format of any user-defined functions.

i.    << is the symbol for the stream _________ operator.

j.      >> is the symbol for the stream _________ operator.

Explanation / Answer

a. To access the ADDRESS of a memory cell, use the & operator.
b. In DIVIDE & CONQUER, the base case is the smaller version of the general case that can be solved directly.
c. To convert a character array made up of all DIGITS to an integer value, use the atoi operator.
d. When an array name or pointer is passed to a function, it is passing the VARIABLE by reference.
e. A(n) ARRAY OF CHARS is really the same thing as a c-string.
f. To access the value a POINTER is referencing, use the * operator.
g. In order for the random number generator to actually generate different numbers each time your program is run, it should be seeded by calling the srand function.
h. In order to keep the main function first in a c++ program, function prototypes are used at the top describing the format of any user-defined functions.
i. << is the symbol for the stream out operator.
j. >> is the symbol for the stream in operator.

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