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Define a class named Circle. A Circle object stores a radius and the (x,y) coord

ID: 3664100 • Letter: D

Question

Define a class named Circle. A Circle object stores a radius and the (x,y) coordinates of its center point. Each circle object should have 3 private fields. x-coordinate, y-coordinate and radius. Each circle object should have the following public methods

. Circle (x,y,radius)

. getX()

. getY()

. getRadius ()

. getArea

. getCircumference ()

. toString ()

. contains (x.y)

write a client class named CircleClient. It should create an object of class Circle and initialize it to (10.5) AND radius . Print out its circumference and area. If point (5,7) lies within the circle print"(5,7) lies within the circle" else print"(5,7) doesnot lie within he circle".

Explanation / Answer

import java.util.Scanner;

import java.lang.math;

class Circle

{

public static void main(String[] args)

{

java.util.scanner scn=new java.util.Scanner(System.in)

int i=scn.nextInt();

point=new Point(5,7);

contains(10.5

radius =r;

}

int getradius()

{

return radius;

}

double getarea()

{

area=Math.PI*radius*radius;

System.out.println(“the radius is”);

}

double circumference=Math.PI*2*radius;

{

circumference=Math.PI*2*radius;

System.out.println(“The circumference of a circle is”);

}

public Circle(double X,double Y)

{

this.x=X;

this.y=Y;

}

double getX()

{

return X;

}

double getY()

{

return Y;

}

if(point(5,7))

{

System.out.println(“this lies within the point”);

}

else

{

System.out.println(“this does not lies within the point”);

}

return 0;

}

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