Define a class named Circle. A Circle object stores a radius and the (x,y) coord
ID: 3664100 • Letter: D
Question
Define a class named Circle. A Circle object stores a radius and the (x,y) coordinates of its center point. Each circle object should have 3 private fields. x-coordinate, y-coordinate and radius. Each circle object should have the following public methods
. Circle (x,y,radius)
. getX()
. getY()
. getRadius ()
. getArea
. getCircumference ()
. toString ()
. contains (x.y)
write a client class named CircleClient. It should create an object of class Circle and initialize it to (10.5) AND radius . Print out its circumference and area. If point (5,7) lies within the circle print"(5,7) lies within the circle" else print"(5,7) doesnot lie within he circle".
Explanation / Answer
import java.util.Scanner;
import java.lang.math;
class Circle
{
public static void main(String[] args)
{
java.util.scanner scn=new java.util.Scanner(System.in)
int i=scn.nextInt();
point=new Point(5,7);
contains(10.5
radius =r;
}
int getradius()
{
return radius;
}
double getarea()
{
area=Math.PI*radius*radius;
System.out.println(“the radius is”);
}
double circumference=Math.PI*2*radius;
{
circumference=Math.PI*2*radius;
System.out.println(“The circumference of a circle is”);
}
public Circle(double X,double Y)
{
this.x=X;
this.y=Y;
}
double getX()
{
return X;
}
double getY()
{
return Y;
}
if(point(5,7))
{
System.out.println(“this lies within the point”);
}
else
{
System.out.println(“this does not lies within the point”);
}
return 0;
}
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