DESIGN A JAVA PROGRAM TO ALLOW THE USER TO PLAY A \"LOTTERY\" GAME. IN EACH GAME
ID: 3609526 • Letter: D
Question
DESIGN A JAVA PROGRAM TO ALLOW THE USER TO PLAY A "LOTTERY"
GAME. IN EACH GAME, THE USER MAY ENTER A 10-LETTER STRING OFHIS
CHOICE AND THE COMPUTER THEN GENERATES A WINNING STRING. IFBOTH
STRINGS USE THE SAME LETTERS (THE ORDER OF LETTERS DOESN'TMATTER)
THE USER WINS. FOR EXAMPLE, "ABXYVVAUTQ" AND "AUTQVABAYXV" ARE
A WIN, BECAUSE THEY USE THE SAME LETTERS. THE USER CAN ALSOCHOOSE
TO LET THE COMPUTER PICK THE STRING FOR HIM.
DESIGN A JAVA PROGRAM TO ALLOW THE USER TO PLAY A "LOTTERY"
GAME. IN EACH GAME, THE USER MAY ENTER A 10-LETTER STRING OFHIS
CHOICE AND THE COMPUTER THEN GENERATES A WINNING STRING. IFBOTH
STRINGS USE THE SAME LETTERS (THE ORDER OF LETTERS DOESN'TMATTER)
THE USER WINS. FOR EXAMPLE, "ABXYVVAUTQ" AND "AUTQVABAYXV" ARE
A WIN, BECAUSE THEY USE THE SAME LETTERS. THE USER CAN ALSOCHOOSE
TO LET THE COMPUTER PICK THE STRING FOR HIM.
Explanation / Answer
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