//calculations for quadrant if (xp == 0 && yp ==0) { cout << \"\ Point P lies on
ID: 3608478 • Letter: #
Question
//calculations for quadrant if (xp == 0 && yp ==0) { cout << " Point P lies on the origin"; } else if (xp >= 0 && yp>= 0) { cout << " Point P lies on I Quadrant"; } else if (xp >= 0 &&yp <= 0) { cout << " Point P lies on IV Quadrant"; } else if (xp <= 0 && yp<= 0) { cout << " Point P lies on III Quadrant"; } else if (xp <= 0 && yp>= 0) { cout << " Point P lies on II Quadrant"; } if ( xq == 0 && yq == 0) { cout <<" Point Q lies onthe origin"; }Could anyone check that for me... //calculations for quadrant if (xp == 0 && yp ==0) { cout << " Point P lies on the origin"; } else if (xp >= 0 && yp>= 0) { cout << " Point P lies on I Quadrant"; } else if (xp >= 0 &&yp <= 0) { cout << " Point P lies on IV Quadrant"; } else if (xp <= 0 && yp<= 0) { cout << " Point P lies on III Quadrant"; } else if (xp <= 0 && yp>= 0) { cout << " Point P lies on II Quadrant"; } if ( xq == 0 && yq == 0) { cout <<" Point Q lies onthe origin"; }
Could anyone check that for me...
Explanation / Answer
//Hope this will also helpyou...if (xp == 0 && yp == 0) { cout << " Point P lies on the origin"; } else if (xp > 0 && yp > 0) { cout << " Point P lies on IQuadrant"; if(yp==0) cout<<",lies onx-axis"; if(xp==0) cout<<",lies ony-axis"; } else if (xp >= 0 &&yp <= 0) { cout <<" Point P lies on IV Quadrant"; if(yp==0) cout<<",lies on x-axis"; if(xp==0) cout<<",lies on y-axis"; } else if (xp<= 0 && yp <= 0) { cout << " Point P lies on III Quadrant"; if(yp==0) cout<<",lies on x-axis"; if(xp==0) cout<<",lies on y-axis"; } else if (xp <= 0 && yp >= 0) { cout << " Point P lies on II Quadrant"; if(yp==0) cout<<",lieson x-axis"; if(xp==0) cout<<",lieson y-axis"; }
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