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Does anyone have the debugging solution for this? // Phone.java // Program creat

ID: 3552338 • Letter: D

Question

Does anyone have the debugging solution for this?



// Phone.java

// Program creates a GUI that resembles a phone with functionality.

import java.awt.BorderLayout;

import java.awt.GridLayout;

import java.awt.event.ActionEvent;

import java.awt.event.ActionListener;

import javax.swing.JButton;

import javax.swing.JFrame;

import javax.swing.JPanel;

import javax.swing.JTextArea;


public class Phone extends JFrame

{

private Jbutton keyJButton[];

private JPanel keyJPanel;

private JPanel lcdJPanel;

private JTextArea lcdJTextArea;

private String lcdOutput = "";

private int count;


// constructor sets up GUI

public Phone()

{

super( "Phone" );


lcdJTextArea = new JTextArea( 4, 15 );

lcdJTextArea.setEditable( false );

lcdJPanel.add( lcdJTextArea );


keyJButton = new Jbutton[ 15 ];


// initialize all digit key Buttons

for ( int i = 3; i <= 11; i++ )

keyJButton[ i ] = new Jbutton( String.valueOf( i - 2 ) );


// initialize all non-digit key Buttons

keyJButton[ 0 ] = new Jbutton( "Send" );

keyJButton[ 1 ] = new Jbutton( "clr" );

keyJButton[ 2 ] = new Jbutton( "End" );

keyJButton[ 12 ] = new Jbutton( "*" );

keyJButton[ 13 ] = new Jbutton( "0" );

keyJButton[ 14 ] = new Jbutton( "#" );


keyJButton[ 0 ].addActionListener(


public void actionPerformed( ActionEvent e )

{

lcdOutput = "Calling... " + lcdOutput;

lcdJTextArea.setText( lcdOutput );

} // end method actionPerformed

} // end new ActionListener

// end addActionListener call


keyJButton[ 1 ].addActionListener(


new ActionListener()

{

public void actionPerformed( ActionEvent e )

{

if ( lcdOutput.length() == 0 ||

lcdOutput.substring( 0, 1 ).equals( "C" ) )

return;

else

{

lcdOutput = lcdOutput.substring( 0, ( lcdOutput.length() - 1 ) );

lcdJTextArea.setText( lcdOutput );

} // end else

} // end method actionPerformed

} // end object ActionLstener

); // end addActionListener call


keyJButton[ 2 ].addActionListener(


new ActionListener()

{

public void actionPerformed( ActionEvent e )

{

lcdJTextArea.setText( " " );

lcdOutput = "";

} // end method actionPerformed

} // end new ActionListener

); // end ActionListener call


for ( int i = 3; i <= 14; i++ )

{

keyJButton[ i ].addActionListener(


new ActionListener()

{

public void actionPerformed( ActionEvent e )

{

lcdOutput += e.getActionCommand();


if ( lcdOutput.substring( 0, 1 ).equals( "C" ) )

return;


lcdJTextArea.append( e.getActionCommand() );

} // end method actionPerformed

} // end new ActionListener

); // end addActionListener call

} // end for loop


// set keyJPanel layout to grid layout

keyJPanel = new JPanel();

keyJPanel.setLayout( new GridLayout( 5, 3 ) );


// add buttons to keyJPanel

for ( int i = 0; i <= 14; i++ )

keyJPanel.add( keyJButton[ i ] );


// add components to container

add( lcdOutput, BorderLayout.NORTH );

} // end Phone constructor

} // end class Phone



// PhoneTest.java

// Program creates a GUI that resembles a phone with functionality.

import javax.swing.JFrame;


public class PhoneTest

{

// execute application

public static void main( String args[] )

{

Phone application = new Phone();

application.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE );

application.setSize( 200, 300 );

application.setVisible( true );

} // end main

} // end class PhoneTest

Explanation / Answer

import java.awt.BorderLayout; import java.awt.GridLayout; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.JTextArea; public class Phone extends JFrame { private Jbutton keyJButton[]; private JPanel keyJPanel; private JPanel lcdJPanel; private JTextArea lcdJTextArea; private String lcdOutput = ""; private int count; // constructor sets up GUI public Phone() { super( "Phone" ); lcdJTextArea = new JTextArea( 4, 15 ); lcdJTextArea.setEditable( false ); lcdJPanel.add( lcdJTextArea ); keyJButton = new Jbutton[ 15 ]; // initialize all digit key Buttons for ( int i = 3; i
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