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STEP 1: Understand the UML Diagram The only change to the Employee class is that

ID: 3537957 • Letter: S

Question

STEP 1: Understand the UML Diagram

The only change to the Employee class is that there is a new attribute:

Notice that there is a "+" for this attribute, meaning that it is public. Make sure to examine the multi-arg constructor's signature!

Also, the dotted directed line between Employee and iEmployee specifies that the Employee class must implement the iEmployee abstract class, and thus provide an implementation for the calculatePay method.

STEP 2: Create the Project

You will want to use the Week 3 project as the starting point for the lab. To do this, you will want to create a new project by following these steps:

STEP 3: Modify the Employee Class

STEP 4: Modify the Main Method

Notice that the Employee class now has a public benefit object inside it. This means that you can access the set methods of the Benefit object with the following code:

As an example, to set the lifeInsurance attribute inside an Employee object called emp, we could execute the following code:

The steps required to modify the Main class are below. New steps are inbold.

STEP 5: Compile and Test

When done, compile and execute your code. Debug any errors until your code is error-free.

Check your output to ensure that you have the desired output, modify your code as necessary, and rebuild.

Your output should resemble the following:

STEP 1: Understand the UML Diagram


Explanation / Answer

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