(a) State the sampling situation (a, b or c) for calculating the standard error
ID: 3229260 • Letter: #
Question
(a) State the sampling situation (a, b or c) for calculating the standard error of the difference in the following scenarios:
(i) estimating the difference between the proportion of gamers that played for less than 60 minutes per week in 2009 and the proportion of gamers that played for less than 60 minutes per week in 2010.
(ii) estimating the difference between the proportion of gamers that played for at least 60 minutes per week in 2010 and the proportion of gamers that played daily in 2010. (iii) estimating the difference between the proportion of gamers that played daily in 2010 and the proportion of gamers that played 2-3 times per week in 2010.
(b) For gamers who recommend games to others, calculate and interpret a 95% confidence interval for the difference between the proportion of all gamers who, in 2010, would have recommended a game that is fun to play and the proportion of all gamers who, in 2010, would have recommended a game that is easy to learn.
Note: You must clearly show step-by-step solution to producing a confidence interval by hand. Use the t-procedures tool to find values for t-multipliers and standard errors.
Explanation / Answer
(a) (i) estimating the difference between the proportion of gamers that played for less than 60 minutes per week in 2009 and the proportion of gamers that played for less than 60 minutes per week in 2010.
Two independent sample proportions.
(ii) estimating the difference between the proportion of gamers that played for at least 60 minutes per week in 2010 and the proportion of gamers that played daily in 2010.
One sample with multiple inclusive response categories.
(iii) estimating the difference between the proportion of gamers that played daily in 2010 and the proportion of gamers that played 2-3 times per week in 2010.
One sample with multiple mutually exclusive response categories
(b) Difference between the proportion of all gamers who, in 2010, would have recommended a game that is fun to play and the proportion of all gamers who, in 2010, would have recommended a game that is easy to learn = 86 - 49 = 37
Standard error = sqrt{ [ P1(1 - P1) / n1 ] + [ P2(1 - P2) / n2 ] }
= sqrt{ [ 0.86(1 - 0.86) / 464 ] + [ 0.49(1 - 0.49) / 464 ] } = 0.02825
t - value for 95% confidence interval = 1.96
margin of error = 1.96 * 0.02825 = 0.05537
95% confidence interval is (37 - 0.05537, 37 + 0.05537)
= (36.94463, 37.05537)
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